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Funanas Game EconomyMake games worth playing.
Game Designer & Systems Expert

Hi, I'm Denis. I design games and balance systems.

Most game economies look fine until real players break them. Progression that kills retention. Monetization that feels predatory. Loops that lose engagement after week one. By the time you notice, you're already patching live, burning dev time, losing reviews, watching Day 7 retention drop. We fix that before it ships.

35+
Projects
30+
Clients
5M
Players Reached
5+
Years of exp
About Me

From a love of games to the math that balances them.

A well-designed economy doesn't just balance numbers, it changes how a game feels to play. Whether a player feels rewarded or cheated, engaged or bored, usually comes down to systems they never consciously notice. That's the part I obsess over. My background is in mathematics, so I don't design by feel alone. We can prove why a system works and predict where it breaks, proven across dozens of shipped titles in mobile, card games, web3, and Roblox.

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Mathematics, University of Zagreb
Theory meets practice

Lead Game Economy Designer
Modelled · simulated · proven

Founder, Ananas
Building games that last

Client Feedback

What People Say

Studios keep coming back after the first project. From indie teams shipping their first mobile game to established publishers scaling live-service economies, our clients trust us with the systems that drive retention and revenue. Here's what they have to say about working with us.

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Working with Denis was truly a pleasure. He proved to be incredibly intelligent, articulate, and efficient. His ability to think outside the box and solve problems creatively set him apart.

Denis was a pleasure to work with. His expertise in game economy design and progression balancing helped us validate key product decisions, improve our progression systems, and accelerate development. He was proactive, communicative, and consistently brought thoughtful solutions to complex design challenges.

Great! Denis is highly knowledgeable about game economy calculations. He executes his tasks efficiently and provides clear explanations for every aspect of his work.

Denis is a real professional and has very good energy. It was very pleasant to work with him.

Let's Work Together

Need balanced game systems that players love?

Whether you're building a new game from scratch or need to fix a live economy that's losing players, I can help. From card games to mobile apps to Roblox experiences, I bring mathematical precision and creative design thinking to every project. Let's talk about what your game needs.