🎮 Taliara’s Rise
A narrative-driven, midcore board strategy game where players roll mystical dice to expand territory, unlock story arcs, and compete across faction-based realms.
🌍 World & Narrative
Long ago, the Dice of Fate governed balance in Taliara. Movement. Power. Prosperity. War.
They shattered.
Now two factions rise:
🌿 The Leafborn
Guardians of natural order. Tactical. Adaptive. Defensive control.
🪨 The Stoneclad
Industrial conquerors. Aggressive. Structured. Expansion-driven.
Across floating realms and fractured tiles, portals awaken.
The Dice spin again.
⚙️ Gameplay Pillars
1️⃣ Strategic Dice System
Not pure RNG. Players influence outcomes via:
- Dice modifiers
- Faction perks
- Tile control bonuses
- Meta progression upgrades
2️⃣ Realm Building
Players:
- Claim tiles
- Upgrade structures
- Unlock narrative chapters
- Trigger faction events
3️⃣ Midcore PvP Layer
- Asynchronous raids
- Territory disruption
- Event-based realm invasions
- Seasonal faction wars
4️⃣ Narrative Progression
Story evolves per realm tier:
- Chapter unlocks
- Cinematic faction conflicts
- World-altering seasonal events
🧠 Why It’s Midcore (Not Hypercasual)
Hyper
Taliara’s Rise
Pure RNG
Influenced probability
Cosmetic progression
Power & strategic progression
Shallow loops
Multi-layer economy
Solo focus
Faction warfare
💰 Monetization Vision (AAA-level structure)
- Dice customization
- Faction battle passes
- Realm cosmetics
- Competitive seasonal boosts
- Narrative expansion packs
This isn’t a quick dopamine loop. It’s a board-based live service strategy world.
🎯 Market Positioning
“Monopoly Go grew the category. Taliara’s Rise deepens it.”
Where Monopoly Go captures mass market, Taliara’s Rise targets:
• Strategy players • Faction loyalists • Narrative-driven competitors • Midcore spenders
🏗 Development Phase
- Early development
- AAA production pipeline
- Narrative worldbuilding locked
- Core dice mechanics prototyping
- Faction progression framework in design