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Eclipse of Stone
A resource-driven game of elemental awakening and tactical positioning.
Prototype
About Project:
Players mine mystical crystals and awaken dormant elemental titans to shift the balance of power. Positioning and timing are central to gaining control over contested zones.
My Involvement:
Designed the escalating resource system and elemental alignment mechanics. Built early prototype decks and a modular board concept. Led the design of power progression to support both short and long-form sessions.
Current State:
Prototype deck and modular map system in early testing. Refining titan summoning mechanics and resource thresholds for competitive pacing.