All Projects
Physical Gameeducation

Eclipse of Stone

A resource-driven game of elemental awakening and tactical positioning.

Prototype

About Project:

Players mine mystical crystals and awaken dormant elemental titans to shift the balance of power. Positioning and timing are central to gaining control over contested zones.

My Involvement:

Designed the escalating resource system and elemental alignment mechanics. Built early prototype decks and a modular board concept. Led the design of power progression to support both short and long-form sessions.

Current State:

Prototype deck and modular map system in early testing. Refining titan summoning mechanics and resource thresholds for competitive pacing.