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Arcane Rivals2
A competitive card game set in a magical academy where players duel using arcane schools of magic.
Development
About Project:
A tactical duel card game where players represent rival spellcasters in a magical academy, choosing arcane disciplines and casting spells with unique effects and synergies.
My Involvement:
Designed five faction-based magic systems, each with distinct mechanics. Built the initial 150-card prototype and structured the core rulebook. Led internal testing to identify interaction edge cases.
Current State:
Mechanics are stable and undergoing refinement. Preparing for a closed playtest phase focused on faction balance and card clarity.